![]() ![]() Try not to fire turnaround shots when trying to fend off enemies with this attack, instead use the Soar (BC) command to move backwards while facing front, AB~A freefall, or simply use Dive (2B) to get into your target’s green lock. Make use of the multitude of cancel routes and movement options of this unit to carefully adjust the distance between your target. The same will happen if your gun moves out of angle while it’s firing. You’ll also consume more boost than usual when doing so. Also due to the startup of this attack, you will do a turnaround shot if your gun is out of angle when it tries to fire. It’s rather difficult to hit targets moving from mid~range range, and Wing Zero is also susceptible to 4/6B melee attacks with good wraparound curves when you’re at close range. While this attack does more damage than other moving gerobis, it has bad horizontal muzzle correction. It’s mainly used for catching landings, but can also hit enemies who are mid-air and rather close. There is a slight delay before the beam appears when pressing the button, but the beam projectile moves quickly once it’s out and has astonishing vertical muzzle correction. It would be a fresh experience as the suit is fast and floaty with a gerobi main, a unique combination in this game (for now). Overall, this unit will need to play it slow and drag out the game to make the best out of all his armaments. Wing Zero excels in chasing down lower cost tier suits (20), but has low DPS in general. You’ll need to make good use of ths Soar (BC) and AB~A freefall to maintain pressure from mid-range. This makes it not as easy to land shots as other standard beam rifle units as you’ll have to mostly aim for landings, or bait your targets into running at your gerobis instead of relying on a projectile’s natural tracking. Wing Zero also only has beam attacks, of which almost all are gerobis and do not have projectile tracking. Even though it has a long red lock range, only his 4/6 Sub can actually hit anything from long range so you’ll need to actually go nearer for anything to hit. Its playstyle revolves around taking advantage of its high mobility and aims to score knockdowns as his main gameplay. The Wing Gundam Zero Custom from the Endless Waltz OVA is a light, floaty unit with a gerobi as his main attack. Once per life.Ī gerobi that causes an explosion upon hitting terrain.ĪBC: Jumps directly upwards to fire a gerobi downwards, has explosionĢABC: Jumps directly upwards to fire 3 gerobisĭuring any melee (even on whiff, except for 8B): BC 176 damage if both gerobis connect.Ĭuts tracking for 5 seconds. Spins counterclockwise while firing gerobis from both guns. It is the same unit that appeared in the Gundam Wing TV series albeit aesthetically different, but still bearing the same high-powered Buster Rifles. The Wing Gundam Zero Custom as it appeared in Endless Waltz, bearing a unique angelic silhouette. Cost: 3000 Hp: 620 Transform: X Form Change: X ![]()
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